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フリーザ いまのは痛かった

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Frieza’s Japanese “that hurt” line from Dragon Ball Z, delivered with cold anger and used in anime edits when a hit finally gets a serious reaction.

This clip captures Frieza speaking in Japanese after taking an attack in Dragon Ball Z. His controlled delivery of “ima no wa itakatta,” meaning “that hurt just now,” carries more menace than an ordinary complaint. The restrained opening and angry escalation suggest that the blow has crossed a line, making the moment feel both threatening and darkly funny. Editors often use it after a character shrugs off damage, receives an unexpectedly harsh insult, or pauses before retaliating. Its recognizable voice and dramatic tone make even minor setbacks seem dangerously serious.

This Japanese voice clip originates from Dragon Ball Z and is spoken by Frieza, the central villain of the Namek saga. The phrase “ima no wa itakatta” is commonly translated as “that hurt just now” or simply “that hurt.” Fans circulated the scene through anime compilations, reaction videos, edits, and soundboards, where its restrained fury became useful beyond its original battle context. It remains recognizable because Frieza sounds wounded without losing his intimidating composure, creating a strong setup for revenge or escalation.

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Place the line immediately after an impact, insult, or failed stunt, then hold on the reaction shot as Frieza’s anger builds. Pair it with a brief zoom or shake, but avoid layering loud music over the Japanese dialogue.

사용 사례

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  • Following an anime character surviving an apparently devastating attack.
  • Reacting to a joke that lands more harshly than expected.
  • Building suspense before a villain begins an angry retaliation.
  • Exaggerating the pain from a minor gaming mistake.

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What does Frieza say in this sound?
Frieza says “ima no wa itakatta” in Japanese. The phrase is commonly translated as “that hurt just now” or “that hurt,” expressing that the preceding attack genuinely caused him pain.
Where is the Frieza that hurt sound from?
The line comes from Dragon Ball Z and is spoken by Frieza during the Namek storyline. It is associated with a battle moment in which an attack finally hurts the otherwise powerful villain.
Why is the Frieza quote used in edits?
Creators use the quote because Frieza’s quiet anger makes a hit, insult, or failure feel unusually serious. It works especially well before a retaliation, dramatic zoom, transformation, or sudden escalation.

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