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このサウンドについて
The TF2 Scout shouting we got the spy in Team Fortress 2, a fast one second voice line used for callouts, spy reveals and gaming memes online.
This is a one second voice line from the Scout in Team Fortress 2 announcing that his team has caught the enemy Spy. Delivered in his loud, cocky Boston accent, the shout is quick, triumphant and a little smug, like a player who finally stopped getting backstabbed. The energy is pure relief mixed with bragging, which is why it lands so well as a reaction. It works instantly in gameplay edits because viewers recognise the panic around a Spy and the satisfaction of exposing him before he can sap a sentry or stab again.
Team Fortress 2 launched in 2007 as Valve's class based team shooter, with the fast talking Scout voiced by Nathan Vetterlein. The Spy is the enemy class built around disguises, invisibility and instant backstab kills, so an enemy spotted callout is always urgent for the team. Lines about catching the Spy became shorthand in the community for that paranoia, and short voice clips spread through forums, YouTube edits and soundboards. The quote stays popular because any game with a hidden traitor or impostor makes the same joke instantly understandable.
使用のためのプロのヒント
Drop it right on the frame a disguised Spy is revealed or killed, not a beat after. Keep the game audio low underneath so the Scout line stays clear, and cut away fast because the clip is only one second long.
使用例
Reveal a disguised Spy in Team Fortress edits.
Call out a sneaky teammate in multiplayer clips.
Punctuate a successful backstab prevention in montages.
Add a funny accusation moment to gaming memes.
よくある質問
What does the Scout say in this sound?
The Scout shouts we got the spy, announcing his team has caught the enemy Spy class. It is a short in game voice line from Team Fortress 2, delivered in his energetic Boston accent during combat against the disguise using Spy.
Where is the we got the spy sound from?
It comes from Team Fortress 2, the 2007 class based shooter by Valve. The line is spoken by the Scout, the fast moving offense class, and plays in matches when the opposing Spy, who disguises and backstabs, is dealt with.
Why do creators use this TF2 sound?
Creators use it as a quick reveal punchline when someone is exposed as sneaky, lying or playing impostor. The one second length fits fast edits, montages and memes, and Team Fortress 2 fans recognise the Scout and Spy rivalry immediately.