关于此声音

A short Czech meme voice clip of Žolík saying "Máš report!" People use it in gaming edits, callouts and joke moments about reporting someone.

This clip is a very short spoken line in Czech: Žolík sharply says "Máš report," meaning "you got reported." It lands fast, with a blunt, slightly mocking tone that makes the joke hit in under a second. Because the delivery is so brief and direct, it works well as a reaction sound after a fail, toxic play, betrayal or rage moment. Viewers instantly read it as a playful threat or sarcastic punishment, which gives clips a punchy meme finish without needing any extra setup.

The published audio credits this line to Žolík and labels it simply as "Máš report!" Its exact original upload context is not clear from the available metadata, but the clip is widely understood online as a gaming-style report joke. Short voice snippets like this spread because they fit perfectly into fast edits, especially around multiplayer fails and sarcastic callouts. Its staying power comes from how quickly the phrase communicates blame, frustration and humor in less than a second.

专业使用技巧

Drop this right after a teammate throw, cheap kill or obvious mistake, then freeze the frame for half a beat. It works best with gameplay chat, scoreboard zooms or rage captions, and loses impact if you stack it over other speech.

使用案例

  • After a teammate makes a painfully bad play.
  • On gaming clips about rage, trolling or griefing.
  • As a punchline when someone breaks the rules.
  • Over scoreboard zooms after a humiliating loss.

常见问题

What does "Máš report" mean?
In Czech, "Máš report" means "you got reported" or "you have a report." Online, people use it jokingly after someone makes a bad play, acts toxic, or does something worth mock punishment in a game.
Who says this sound?
The available metadata credits the clip to Žolík, and the spoken line is the short phrase "Máš report!" Beyond that credit, the source details are not clearly provided, so it is safest to identify it as a Žolík meme voice clip.
How do people use this sound in edits?
Creators usually place it right after a fail, betrayal, rage moment, or suspicious play. Because the clip is under a second, it works best as a quick punchline over gameplay footage, reaction captions, or a sudden freeze frame.

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