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The 'You're taking too long' voice line from Deltarune, used to rush slow friends, stallers and late replies in memes, edits and reaction clips.

This short Deltarune clip delivers the impatient line 'you're taking too long' in a clipped, exasperated tone that lands like a poke in the ribs. The delivery is brisk and slightly scolding, with the emphasis falling on the wait itself rather than anger, so it feels teasing instead of hostile. Played over a slow loading screen, a friend taking forever to reply, or a character hesitating at a crucial moment, it instantly frames the delay as the joke. Listeners recognise the impatience immediately, even without seeing the game, which makes the two-second sting perfect for cutting to a reaction, a fail, or a long-awaited payoff.

Deltarune is Toby Fox's episodic role-playing game and follow-up to Undertale, known for its sharp humour, memorable characters and quotable dialogue. Short voice-style lines from the game are frequently clipped for edits and reaction videos, where a single impatient phrase can carry an entire joke without extra context. This line works because waiting is a universal frustration, so creators reuse it for gaming streams, Discord jokes and short-form videos whenever someone stalls. Its brevity keeps it easy to drop into a cut, and its game origin gives it instant recognition among fans.

Suggerimento professionale per l'uso

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Drop it at the peak of the wait, just before the delayed action happens, and cut hard on 'long' so the payoff lands instantly. Pair it with a zoom or timer graphic, but do not loop it, as the impatience loses punch on a repeat.

Casi d'uso

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  • Teasing a friend who takes forever to reply.
  • Rushing a slow player during a gaming stream.
  • Mocking a long loading screen in an edit.
  • Hurrying someone choosing food at a restaurant.

Domande frequenti

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What is the "You're taking too long" sound?
It is a brief, impatient line from Deltarune that creators use to call out someone who is keeping everyone waiting. The clipped delivery makes the delay itself feel like the joke, even outside the game.
Where does the sound come from?
It comes from Deltarune, Toby Fox's role-playing game and follow-up to Undertale. The line is shared online as a short reaction clip for edits, streams and memes about waiting.
How can creators use this sound in a video?
Place it just before a delayed payoff, such as a slow reply, a loading screen or a hesitant decision. A quick cut on the final word keeps the joke sharp and stops the impatience from dragging.

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